I’m very green with Smode and feel like I’m confused about the 3D output workflow and capabilities of the programme.
The show I’m hoping to use it one has a 3m cube rotating on a central axis and projected on via two projectors. It’s a touring show with varied venue setup differences and need to be setup with speed
My main question is, does smode have an automated projector calibration for real world output built into it?
I have come across vioso mentioned, is that the working method for projector calibration still and if so can someone elaborate on the workflow.