Hello. I found a bug in particle systems when you put a directional light. Increases the velocity of the particles and I need to reconfigure again the turbulence and friction power to reach the same effect. The frame rate remains stable at 60fps. Does anyone know why?
Hey!I can't reproduce your problem, can you send your composition or an example here or at erwan@smode.fr please?Thanks for reporting by the way
You will see all particles white when you quit directional light. But you cloud see the velocity
We found the problematic parameter. It´s in the intensity of shadow, if you put 0%, the velocity return to be normal. But it's too much to give up the effect. I hope you can get better this point