Smode version 7.4
The new Synth is downloadable here: http://smode.fr/synth/#download
And here is the changelog !
- Introduced "preset librairies" (can be found in the standard pack)
- Parameter banks have their own presets (saved in the document)
- Local players can be saved in presets (presets can be animated)
- New Group ID Vertex Masks
- New Cylinder and Box Vertex Masks
- Better support of FBX (Cameras, Lights, Pivots)
- Improved performances when using blending modes other than Normal, Screen and Linear Dodge
- Improved HAP encoder quality
- Support of u8 s32 float32 float64 audio formats
- Add "Auto Pre-rasterize" option for most of stylize modifiers
- Clarified when and how resolutions are inherited
- Automatically add missing renderer when adding a 3d operator that creates new type of geometry (point, line or surface)
- Made "3D Layers" menu more accessible
- Wireframe option in 3D viewport
- Improve behavior of element search tool in smode tree
- Updated Quick Start Panel and 3D Layer menu to be more user friendly
- Timelines helper to guide user first steps, and diverse UI fixes
- Fix: masks are rasterized at preloading instead of at each activation
- Fix: undoing a group generator with ctrl+Z resulted in a dump
Have fun