Hi,
Does anyone have a good way to give a transparent glass texture to a 3d object like a cube so we can see the light deformed through?
Thanks
You can look at the file attached where I use a 2d transform on my background to create a shattered glassyou can use a more smoth map to have a different result and also remplace the 2d transform by a 2d Displaceuse a other image for the backfground and ever a HDR mapDisable the mask...DanceSmode.compo.zip (326.7 KB)
Best